Sunday, January 23, 2011

Advanced skinning workflow - Maya 2011 New Features

Autodesk Maya 2011 you can create better skinned characters with realistic movement in less time. New skins are authentic tools and workflows to dual quaternion skinning option for a smooth, interactive volume, several improvements to the Paint Skin Weights tool deformer weight mirroring, and a decrease in surface mode for the Wrap Deformer.

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